I CAMPIONATI DEL MONDO DI CICLISMO
Piero Savi and Gioia/Corriere dei Piccoli, Italy, 1967

 

 

Track cycling game offered by the Corriere dei Piccoli on 1967 august 27th.

 

 

I CAMPIONATI DEL MONDO DI CICLISMO by Piero Savi and Gioia

The track has thirty squares again. We have a custom dice which is not used to advance the riders but to win counters. The counters are red (=more energy); yellow (= descent/sprint); and blue (=burst of speed).

At the beginning of any race each rider receives three red counters and three blue counters. When a rider falls on one of the darker squares in the curves, he must throw the special die. He receive the counters marked on the die. Nevertheless, if the die shows the side marked “advance three squares” (actually, it should be marked but it is not: it is the blank side, of course), he must do so.

The movement of the riders is not controlled by the trow of dice. Instead, riders move one or two squares (at the player’s choice) in each movement. Furthermore they can add two extra squares (for a total move of 3 or 4) by adding a red counter and 2 more extra squares (for a total of 5 or 6) by adding a blue counter on top of the red counter.

The yellow counters can only be played for the external part of the curves, on which the rider will have arrived on the previous move (notice that the external part of the curve is never dark. A rider who climbs there loses his right to throw the die). By adding a yellow counter, the move is doubled. A yellow counter can be added to any of the previous combinations of counters for a move of 4 (just a yellow counter), 8 (red and yellor counters) or 12 (red, blue and yellow counters) squares.

 With this mechanics, 4 different races are offered to play:

a) VELOCITA (Sprint)      

For two riders. Who goes first is drawn by lot. The competition consists of two (or three) races of two laps each. Each race is started with three blue and three red counters. In the second race the starting order is reversed and the third race is only necessary in the case of a tie. The winner is the first to cross the finishing line (the turn is not completed).

b) INSEGUIMENTO (Pursuit)

For two riders. Three laps. Each rider starts at one side of the track. If a rider catches the other, the race ends immediately.

c) TRAGUARDI (Points)

For any number of cyclists (though only five are provided). Ten laps. Points are awarded at the end of the even laps (5 pts to the first, 3 pts to the second, 1 pt to the third). Points are double in the final lap. Riders do not stop until the end of the race.

d) ELIMINAZIONE (Elimination)

For any number of riders. The last to cross the line at each lap is out of the race.

 

 

 

 

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